Picma is a traditional picross puzzle game with a fantasy-themed twist that combines sudoku and paint-by-number where blocks in a grid are filled by row and column in accordance with the corresponding clues indicating colors, length of blocks and breaks in the pattern. If done correctly, a pixelated picture should emerge (“should” emerge) with 60 timed levels ranging from 5x5 to 50x50 grids and including a Supervisor mode that penalizes for mistakes. Initially benign, frustration and hurled objects can be expected on higher levels. (Them penalties be harsh!)